Engine Nodes

The place to discuss Terrain and show off your Twisted Gaming Tables
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Horrabin
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Engine Nodes

Post by Horrabin » Wed Apr 19, 2017 5:46 am

Looking for some Engine Nodes, may I suggest GW Haemotrope Reactor.
Pick one up during the Kickstart Campaign, but no time to build it yet.
It just looked like it would fit perfectly into the Steampunk World of
Twisted.

Regards Horrabin

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PeteDG
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Re: Engine Nodes

Post by PeteDG » Wed Apr 19, 2017 6:25 am

Oh - that is rather appropriate! I'd swap the huge skull out for something more mysterious though ;)
"E'es not dyin' less I kills 'im!" - Bill Psyches

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Artificial Soul
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Re: Engine Nodes

Post by Artificial Soul » Wed Apr 19, 2017 9:10 am

I might hit up a Jaycar nearby and make a node out of some battery powered LED madness :D The reactor though looks like a sweet bit of kit but a bit pricey for my taste- Horriban, you'll have to show us what you do with yours! :)
I used to be indecisive, but now I'm not so sure.
I have a blog! https://peddlerofmagic.wordpress.com/ and a FB page for painting! https://www.facebook.com/PeddlerofMagic/

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PeteDG
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Re: Engine Nodes

Post by PeteDG » Wed Apr 19, 2017 7:32 pm

I always kind envisioned the nodes being reasonably large (but not huge) and seemingly bound into their environment. Almost like a plant with spreading roots that represent the Tendrils. I'd love to see what you guys can come up with to represent them!
"E'es not dyin' less I kills 'im!" - Bill Psyches

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Alpharius
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Re: Engine Nodes

Post by Alpharius » Fri Apr 21, 2017 4:50 am

I was picturing them as no more than 'car' sized things.

For some reason I see them as globes, with cables snaking in and out of them, going all over - into the ground, walls, ceiling, etc. of wherever they're found...
Nil nos tremefacit.

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PeteDG
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Re: Engine Nodes

Post by PeteDG » Fri Apr 21, 2017 5:54 am

Feel free to envision them as you see fit! I always intended each Node to be different - perhaps somehow reflective of its environment?
"E'es not dyin' less I kills 'im!" - Bill Psyches

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Artificial Soul
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Re: Engine Nodes

Post by Artificial Soul » Fri Apr 21, 2017 10:06 am

I'm envisioning an Egyptian-themed one with light bulbs and fluid containers of glass in the form of canoptic jars...with a mechanical wedjat eye watching you.

It'll be interesting to see the different takes on nodes as people build them!
I used to be indecisive, but now I'm not so sure.
I have a blog! https://peddlerofmagic.wordpress.com/ and a FB page for painting! https://www.facebook.com/PeddlerofMagic/

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PeteDG
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Re: Engine Nodes

Post by PeteDG » Fri Apr 21, 2017 1:43 pm

That sounds cool!
"E'es not dyin' less I kills 'im!" - Bill Psyches

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Horrabin
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Re: Engine Nodes

Post by Horrabin » Fri Apr 21, 2017 4:49 pm

Engine node built, random miniature placed for scale comparison.
To modify, or not to modify that is the question?
SAM_1538 (4).JPG

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Horrabin
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Re: Engine Nodes

Post by Horrabin » Fri Apr 21, 2017 5:09 pm

SAM_1538 (4).JPG
SAM_1538 (4).JPG (176.28 KiB) Viewed 1092 times
Hope this works

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